Platform : Android Devices / PC Engine : Unity 2017.3 Time Started : 15/12/2017 Release : 31/12/2017
Airport Lugger is a small 2 week Android Project made to create and test our new development framework, car physics, crashing physics, efficient and optimized programming, modeling, and building techniques that would help us apply such in future Cup of Tea Games titles.
The end result is a short and fun car destroying game with ragdoll physics that would challenge the player in multiple courses throughout the game in which would prove an interesting and addicting mobile game for anyone to try! Test your driving skills as you attack corners while avoiding obstacles and delivering a variety of different luggage to the airplane in question. Complete all sorts of tasks and gain tokens to use to buy better vehicles and costumes for your lugger character. Think you have what it takes to become the ultimate airport luggage transporter personnel?
Developers (Release Version)
Boris PetterssonHandled all Programming, Designed Gameplay, Built Game, and Music/SFX
David Martinez Created all 3D Models, Created Menu Art and GUI Art, Designed Levels and Graphics