Cup of Tea Games

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The Official Blog for Cup of Tea Games! We post project related stuff here about any projects on the works!

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Broken Dreams : First Light Beta

Posted by Boris Pettersson on July 11, 2018 at 9:25 AM Comments comments (0)

The Test Beta for Broken Dreams : First Light is now available! Go to it's game page or visit the Beta page to gain access to it after signing in to your Cup of Tea Games Beta account. Feedback is necessary for us to be able to continue improving it so that the public release would be in tip top shape. Feedback is welcome through our Twitter DM's, Discord channel, blog comment section, and our Youtube channel comment sections. We thank you so much for giving it a go!

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Airport Lugger Release

Posted by Boris Pettersson on July 11, 2018 at 9:20 AM Comments comments (0)

Airport Lugger is finally here! Our latest mobile game has arrived to PC and is available for free in the following webstores :

GameJolt : gamejolt.com/games/airport-lugger/350958

Itch.Io : cupofteagames.itch.io/airport-lugger


Airport Lugger is a small 2 week Android Project made to create and test our new development framework, car physics, crashing physics, efficient and optimized p...

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Cup of Tea Games Development Update

Posted by Boris Pettersson on November 13, 2017 at 7:50 PM Comments comments (0)

The avid person in which follows and keeps up with Cup of Tea Games has noticed a massive decline in communications and posts from myself, Cup of Tea Games, and other news material regarding Cup of Tea Games and it's games. I shall assume and answer the questions I belive are relevant to the situation.

Why the sudden silence from Cup of Tea Games?

Cup of Tea Games as many know is an Indie Studio that primarily operates remotely from diverse places of t...

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My Experience at GDC

Posted by Alex Rude on May 10, 2017 at 7:35 PM Comments comments (0)

2017 marks the third year That I've attended the Game Developer's Conference. Each time that I attend, I always find something unexpected that leaves a strong impression on me, not only as a game developer but as someone who has been an avid admirer of games from the time they were a kid.

In 2015 it was the emerging use of V.R. technologies and the sense of immersion they brought to gaming.

In 2016 it was a single display in which a digital display was projected onto a pile of san...

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Oka the Neko : Cosplay Update

Posted by Boris Pettersson on September 29, 2016 at 3:25 PM Comments comments (0)

It's finally time for a new update for Oka the Neko!

 

Oka the Neko came out months ago and it was a very exciting moment for Cup of Tea Games. Now with a few requests from fans of the game, we introduce to you a new update that satisfies with such demads, the Cosplay Update!



 

 

 

This update shall includ...

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New Members!

Posted by Blazzlie on September 12, 2016 at 1:15 PM Comments comments (0)

Whilist working on our projects, we do require sometimes individuals willing to give a hand in order to work on or complet projects, we have yet to announce bigger plans but the best that we can say for now is the following :

1.) Oka the Neko update on the works

- New costumes

- No adverts.

- New designs

Oka the Neko has been released for quite some time and we figured the best way to move on from the game is to give it on big final update. We do support the game...

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New Updates!

Posted by Boris Pettersson on August 13, 2016 at 11:05 PM Comments comments (0)

It's been a while since we last posted new content regarding Cup of Tea Games Updates and such. Here's what you need to know so far :


1.) Upcoming Patreon Functionality so we'd have the best support possible.

2.) New Team Member Brian Tica was added. (3D Animation Specialist).

3.) New Game Project on the works, expect a short reveal in the upcoming weeks.

4.) The Cup of Tea Games family is ever growing, since we spontaneously added new people into the team....

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We Have Merch & Game Updates

Posted by BlindFold Games on June 20, 2016 at 4:50 PM Comments comments (0)

    So, after some time and a lot of orgranising. We now have merch, which is super cool ! This will allow us to not only fund the team but also get some awesome t-shirts and such made in the process. Shall we talk about what we have ? Well you're not gonna be able to answer, so I'll do it for you. YES ! Let's get into to that. So far we have various stickers, to do with Oka the Neko (which by the way if you haven't check that out yet, you should, here's a link, http://bit.ly/2...

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Private Beta Launched

Posted by Boris Pettersson on May 6, 2016 at 9:25 PM Comments comments (0)

Oka the Neko : Running Game (Private Beta.)

Before we go public on the beta, we are testing out the final version before the public beta with fellow developers and of course super close buddies. But don't worry, a public link shall be issued in a few days from now over the public beta and if it all goes swell than the game shall be released! 


Oka the Neko : Fixes & Updates

Posted by Boris Pettersson on April 29, 2016 at 12:55 AM Comments comments (0)

Oka the Neko's Private Alpha has ended some time ago, so here are the updates so far : 


- Fixed Framerate from not being constant on mobile devices.

- Significantly shortened long load times for gameplay and Shop.

- Added costumes and music to be bought at the shop as well as gameplay perks. 

- Added 4 new interactable characters in main game.

- Added a Real Time Day & Night cycle for the game.

- Added 3 new achievements in ...

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